Arms & Arts
Weapon roster, special moves, and combat notes.
Dread Axe
A Destruction-type Phantom Edge with two charge stages that also cuts the chains blocking the path.
Feather Bow
A Ranged-type Phantom Edge that picks off distant targets and shoots down objects hung out of reach.
Hunter's Chain Sickle
A Martial-type Phantom Edge that slashes at mid to long range and grapples Soul up to anchor points.
Sanguine
The one-handed base of the Sanguine family; Lv. 1 → 2 raises Damage 200 → 220 and Guard Break 100 → 110.
Sanguine Reach
The two-handed Sanguine: Lv. 1, Damage 200, Guard Break 100.
Sanguine Twin
A dual-wielded pair of Sanguine blades whose flurry cannot be blocked.
Scarlet Wraithblade
A two-handed blade that carpets the ground in Red Spider Lilies which slow, drain Sha-Chi and then burst.
White Serpent & Crimson Viper
A serpent-themed pair of blades; a thrown short blade is replaced in the hand, so the twin-serpent combo can continue.
Baishan Stormsword
A Baishan sword whose art, [Lightning Storm], is released when it is used.
Bashpole
A pole weapon whose signature attack is an aerial slam.
Crescent Blade
A crescent blade whose art [Qinglong Cleave] can instantly kill an enemy.
Fiend Saws
Saws that apply [Fiend-Aura Erosion] and then trigger it.
Infernal Rouge
A weapon whose signature art is [Phantom Blade].
Iron Gauntlets
Gauntlets that perform the art [Masterstroke Fist].
Jagged Steel
A broken-edged steel blade whose hits inflict Blood Loss on the enemy.
Outlaw Warblade
A warblade whose special art, [Bloodthirst Frenzy], is its defining technique.
Seamless Death
A ring weapon that lands consecutive Flying Rings on a locked-on enemy.
Soft Snake Sword
A soft sword built around [Serpentine Reversal], a move that deflects incoming attacks.
The Fanatic's Broken Blade
A broken sword that puts its wielder into the [Drunk] State when used.
Thunder Spear
A spear whose attacks paralyze enemies.
Whiteshadow
A weapon whose defining effect is freezing enemies.