All Entries
All Entries
138 entries across 8 sections
World
Kunlun
A sect, named in the achievement text through Huangxing, the Kunlun Renegade.
The Order
A faction that exists to enforce the Wulin's rules. Founded by Mu Tianmiao, it keeps a tavern, and its young mistress is Mu Xiaokui.
Cave Behind the Waterfall
A cave behind a waterfall; this stretch ends once you exit the cave.
Green Serpent House
A house holding a serpent head lock that has to be solved.
Heart of the Lake
The center of a lake, cleaved through as a story step; a second achievement completes [Secrets at the Heart of the Lake].
Main Chapters
Ordered list of the main-story achievements ACH_001 to ACH_013 with their completion conditions.
Main Road
The road where the pursuers appear; escaping them is the opening main-story beat.
Meigu Lake
A lake area where Blackwater Leader You Loong, Zither Maiden Yan Qiansui and the One-Eyed Archer are fought.
Mirage Estate
An estate passed through on the main route.
Mirrorwood
A wooded area holding an illusion that has to be unraveled to get through.
Outpost
An outpost on the main route; passing through it completes the second story beat.
Realm of Mirage
A place reached on the main route; arrival by itself completes the step.
The Order's Tavern
A tavern belonging to the Order, visited as part of the main story.
The Snow and the Cliff
A stretch of snow crossed on the way up to the cliff.
Training Grounds
Grounds investigated as one step of the main story.
Village of Lu and Pangzhen
Two settlements joined in a single story step: leaving the Village of Lu for Pangzhen.
World Overview
Starting point for the main route, the factions that appear, and the progression systems.
Characters
Anchan
A Shadow Edict and a monk who mastered three hundred and sixty lost heretical arts, and has since vanished.
Inanis
A Shadow Edict and the Wulin's foremost illusionist, who runs the Order's intelligence network and everything concerning the Discordance.
Mu Tianmiao
Founder of the Order and its Shadow Sovereign, who grew it from three people into a force that shaped the whole Wulin.
Soul
The player character: a Shadow Edict of the Order known as Black Scar, taken in as a boy by Sovereign Mu.
The Servant
A Shadow Edict and an engine-craft prodigy whose devices run far ahead of their era.
Zuo Shang
A Shadow Edict adopted alongside Soul, known for planning and for a sword art that carries golden sword energy.
Arms & Arts
Dread Axe
A Destruction-type Phantom Edge with two charge stages that also cuts the chains blocking the path.
Feather Bow
A Ranged-type Phantom Edge that picks off distant targets and shoots down objects hung out of reach.
Hunter's Chain Sickle
A Martial-type Phantom Edge that slashes at mid to long range and grapples Soul up to anchor points.
Sanguine
The one-handed base of the Sanguine family; Lv. 1 → 2 raises Damage 200 → 220 and Guard Break 100 → 110.
Sanguine Reach
The two-handed Sanguine: Lv. 1, Damage 200, Guard Break 100.
Sanguine Twin
A dual-wielded pair of Sanguine blades whose flurry cannot be blocked.
Scarlet Wraithblade
A two-handed blade that carpets the ground in Red Spider Lilies which slow, drain Sha-Chi and then burst.
White Serpent & Crimson Viper
A serpent-themed pair of blades; a thrown short blade is replaced in the hand, so the twin-serpent combo can continue.
Baishan Stormsword
A Baishan sword whose art, [Lightning Storm], is released when it is used.
Bashpole
A pole weapon whose signature attack is an aerial slam.
Crescent Blade
A crescent blade whose art [Qinglong Cleave] can instantly kill an enemy.
Fiend Saws
Saws that apply [Fiend-Aura Erosion] and then trigger it.
Infernal Rouge
A weapon whose signature art is [Phantom Blade].
Iron Gauntlets
Gauntlets that perform the art [Masterstroke Fist].
Jagged Steel
A broken-edged steel blade whose hits inflict Blood Loss on the enemy.
Outlaw Warblade
A warblade whose special art, [Bloodthirst Frenzy], is its defining technique.
Seamless Death
A ring weapon that lands consecutive Flying Rings on a locked-on enemy.
Soft Snake Sword
A soft sword built around [Serpentine Reversal], a move that deflects incoming attacks.
The Fanatic's Broken Blade
A broken sword that puts its wielder into the [Drunk] State when used.
Thunder Spear
A spear whose attacks paralyze enemies.
Whiteshadow
A weapon whose defining effect is freezing enemies.
Items & Materials
Ancient Armor Fragment
A Defensive Accessory whose damage reduction scales with current HP, up to 20% at full HP.
Ancient Timber
The material that takes Ranged-type Phantom Edges to Lv. 10.
Apprentice Healer's Memory
The material that takes Medicine to Lv. 2.
Battle Wraps
An Offensive Accessory that increases damage dealt to enemies by 5%.
Boulderguard
A Defensive Accessory that reduces damage taken by 15% while you are not Guard-Broken.
Broadplate Metal
The material that takes Two-Handed weapons to Lv. 10.
Cavalrybane
An Offensive Accessory that increases damage dealt to mounted enemies by 25%.
Counterstrike Bracers
An Offensive Accessory that increases damage dealt by 20% for 2 seconds after a Parry.
Darkfire Charcoal
The material that takes Destruction-type Phantom Edges to Lv. 10.
Exotic Copper Ingot
The material that takes Martial-type Phantom Edges to Lv. 10.
Forged Metal
An ingot refined from deep-vein ore — the material that takes One-Handed weapons to Lv. 10.
Hunter's Insight
An Offensive Accessory that raises damage and Sha-Chi depletion against attacking enemies by 7%.
Incense Ash
The material that takes Summon-type Phantom Edges to Lv. 10.
Lingran's Pendant
A Support Accessory that reduces Sha-Chi consumption from Sha-Chi Combos by 15%.
Mechanical Gear
The material that takes Artifice-type Phantom Edges to Lv. 10.
Medicine Case
A Defensive Accessory that increases healing from Medicine by 20%.
Miraculous Scabbard
A Defensive Accessory that grants Super Armor and 25% damage reduction for 2 seconds when you switch main weapons.
Phantom Reforge Talisman
A talisman that resets a Phantom Edge to its initial level and returns what was spent on it.
Preservation Jar
A Defensive Accessory that reduces poison damage taken by 50%.
Quick Hand Might
An Offensive Accessory that increases Two-Handed weapon damage by 10%.
Quick Hand Pair
A pair of Offensive Accessories that increase Dual-Wielded weapon damage by 10%.
Quick Hand Pendant
An Offensive Accessory that increases One-Handed weapon damage by 10%.
Reflex Device
A Support Accessory that widens the Parry and Perfect Dodge timing windows by 15%.
Sha-Chi Amber Fragment
A shard of shattered Sha-Chi Amber; collecting four raises the Sha-Chi cap by 10%.
Silent Wrap
A Support Accessory that reduces noise from footsteps and Assassinations by 50%.
Solvent
A solvent compounded by an old secret formula — the universal material for taking weapons to Lv. 10.
Token of Pursuit
An Offensive Accessory that increases damage dealt to Guard-Broken enemies by 7%.
Traversal Talisman
A wooden talisman that carries you to any Bell you have already rung.
Twinned Metal
A pair of identical ingots — the material that takes Dual-Wielded weapons to Lv. 10.
Weapon Reforge Talisman
A talisman that resets a weapon to its initial level and returns what was spent on it.
Foes
Iron Fever
Iron Fever of the Iron Fist Sect became a Maskwalker through his love of fighting; his health bar is formally named "Stone Hand Iron Fever".
Jing Ye
Jing Ye, the Outlaw, is a boss who fights from horseback; his health bar is formally named "Jing Ye, the Outlaw".
The Gold-Masked One
The Gold-Masked One is a masked enemy master whose fight, according to the on-screen tutorial, is won by parrying Blue-flash Attacks and perfect-dodging Red-flash Attacks.
Bai Chilian
Bai Chilian, Lady of the Twin Serpents, is a boss fought as a single opponent.
Blackwater Crew
Three Blackwater Crew leaders near Meigu Lake, fought together in one boss encounter.
Blizzard Blademaster
The Blizzard Blademaster is a blade-wielding boss fought as a single opponent.
Hua
Hua, titled the Bride, is a boss fought as a single opponent.
Hua Qianxiao
Hua Qianxiao, titled the Sword Fanatic, is a sword-wielding boss fought as a single opponent.
Huangxing
Huangxing, the Kunlun Renegade, is a boss fought as a single opponent.
Lei Dang
Lei Dang, the Tiger Cannon, is a boss fought as a single opponent.
Lion Dance Grandmaster
Flame, the Lion Dance Grandmaster, is a boss fought as a single opponent.
Mu Xiaokui
Mu Xiaokui, the Young Mistress of the Order, is a boss fought as a single opponent.
Peng Meng
Peng Meng, titled Axemaster, is a boss fought as a single opponent.
The Four Great Puppets
Yuzan, Yubi, Yuding and Yucong — four puppets fought together in one boss encounter.
The Hunt
The Hunt is a Hunter of the Order and a boss fought as a single opponent.
The Puppet Scavenger
The Puppet Scavenger is a living puppet fought as a boss opponent.
The Saw and the Crusher
The Saw and the Crusher are two enemies fought together in one boss encounter.
The Seven-Stars Formation
The Chief Disciple of the Seven-Stars leads the Seven-Stars sword formation and is fought as a boss.
The Three Shadow Wardens
Cavalrybane, Soulclaimer and Heartpiercer — three Shadow Wardens fought together in one boss encounter.
Zhu Yuan and Bi Feng
Zhu Yuan and Commander Bi Feng are two blade masters fought as a pair in one boss encounter.
Systems
Ability Training
Passive and move-changing nodes bought on the Ability Training screen with Remnant Dust: Flowing Chi, Fluid Form, Redirect Force, Masterful Flow, Opening Strike, Flow Like Water.
Bells
Region checkpoints: touching one restores HP and Medicine and the first touch reveals the map, while Traversal Talismans jump between rung bells.
Combat Basics
The opening training: Standard Combo, Sha-Chi Combo, Guard Stance and blocking, dodging, Power Surge, and the answers to Blue-flash and Red-flash attacks.
Remnant Dust
The currency Ability Training runs on. The Illusion of Inanis spends it to restore the abilities lost to Heart Damage.
Transcension
A Sha-Chi generating device implanted in the body, plus some limb modification, so artificial Sha-Chi floods the organs and meridians — at the cost of the mind.
Upgrade Materials
Weapons and Phantom Edges each need their own metal line to reach Lv. 10, with Solvent as the shared part; reforge talismans undo an upgrade and return what was spent.
Accessories
A collectible equipment class. Reaching 30 pieces completes the achievement 「Collector's Notes」.
Blackstone
The third 10-item collection goal. Collecting 10 completes the achievement 「Leave No Stone Unturned」.
Chain Assassination
Assassinations can be chained. Performing one chain completes the achievement 「Way of the Phantom」.
Chain Execution
The chained form of execution. Performing one chain completes the achievement 「Way of the Blade」.
Controls
Keyboard and mouse basics: WASD to move, left click to attack, Shift to sprint, Space for terrain movement, C to crouch.
Difficulty
Four difficulty settings — Wayfarer, Pathbreaker, Hellwalker and Sixty-Six Days — that can be changed outside combat only.
Memory Flower
A collectible item gathered in a set of 10, tied to the achievement 「Listen to Every Flower」.
Phantom Edge
An equipment class parallel to weapons. Phantom Edges can be Tempered and upgraded; Summon-type ones call an ally.
Sha-Chi Amber
A collectible item. Gathering 10 of them completes the achievement 「Complete Mastery」.
Side Quests
Side quests and requests are written in brackets in achievements. Nine achievements cover 11 quest names.
Soul Tempering
An upgrade applied to gear. Achievements track weapons and Phantom Edges tempered separately, plus Level 30 milestones.
Guides
Blood Letter Riddles
A dying thief called the Nimble Thief leaves a blood letter; his brother the Gentle Thief asks three questions about it, and Soul answers each one.
Cliffside Lodge Rescue
Baishan Sect people are trapped around the lodge: Lan Lan asks for Junior Sister Meng to be pulled out of the tunnel below it, and wounded thieves are waiting for medicine.
Purge the Sect
A Weeping Creek Valley request: clear the corrupted archers out of the valley behind the outpost, then carry a broken bow back to the Old Archer on the roof.
The General's Treasure
An old beggar in the dungeon recites three lines: the treasure lies past the arrows, and holding a shield and a stance is the way through.
A Severed Mindseal
A sidequest; completing it unlocks the achievement "Spectral Blade".
Bloodline Awakening
A sidequest; completing it unlocks the achievement "Phantom and Blade".
Healer Questline
A three-part healer sidequest line; completing all three unlocks "The Healer’s Legacy".
Heart of the Banyan
A sidequest; completing it unlocks the achievement "Even Trees Know Sorrow".
Quick Hand's Requests
A recurring collection sidequest; completing all of them unlocks "Lost and Found".
Secrets at the Heart of the Lake
A sidequest; completing it unlocks the achievement "Forbidden Arts Beneath the Lake".
Secrets of the Baishan Sect
A sidequest; completing it unlocks the achievement "The Last of Baishan".
The Journey Home
A sidequest; completing it unlocks the achievement "Together Till the End".
Young Master Lan
A sidequest; completing it unlocks the achievement "A Wanderer's Honor".
Books
Fragments of the Mandate
Eight pages of the Mandate's paperwork: a victory report, a starving inventory, a garrison log that records Transcension, a plea for aid, a refusal, a decree, an oath, and a list of the fallen.
Hua the Bride
Six letters and a careless summons: a matchmaker's offer, a father's consent, three letters to three husbands, a neighbor's elopement note, and the notice posted after a wedding became a funeral.
Huangxing's Edict
An edict from the volume 「Huangxing's Betrayal」: Yuyin dead, Moji fled, and Huangxing claiming the art of Perfect Transcension.
Investigating the Villagers' Belongings
Five papers left in Creek Valley households: a blood letter, a loan taken out for weapons, a deed for ancestral land, a plea for shelter, and orders to guard a bridal procession.
Mystery of Transcension
Six pages on Transcension: a tower survey, Primal Stone trials, what Sha-Chi is, the procedure itself, furnace safety rules, and Engine Art.
Pillars of Kunlun
One page from 「Pillars of Kunlun」: how the disciples describe Yuyin, Huangxing and Moji.
Quick Hand Zhang's Relic List
The Crimson Forest page of Quick Hand Zhang's list: three stolen relics described by material, size and workmanship.
Reflections
A traveller's miscellany of eight pages: waystations, the Sha-Chi tower ruins, the sealed Lóng pillars, the Discordance, and notes on the Baishan Sect and the Crimson Forest.
Shadow Sovereign and Shadow Edicts
The roster page of the Order's leadership: the Shadow Sovereign Mu Tianmiao and the Shadow Edicts beneath him.
The "Four Axes" Case Files
Letters, a trial transcript and two last testaments gathered into one volume, each page another angle on the same eleven-year-old case.
The Eleven
A single page from 「The Order」: the bell at Soulrend Cliff, the Celestial Tome fragment, ten survivors and one orphan.
The Order
The opening volume of 「The Order」: what the Order is, whom it kills and saves, the rules it keeps, and how Mu Tianmiao built it.
Wulin Tales
Six documents picked up on the road: a captain's secret letter, written orders, a herbal recipe, a clan scholar's testament, a thief's blood letter, and a list of the missing.
Zuo Shang's Game
One page from 「Zuo Shang's Game」: a three-line order to seal the Main Road for the Shadow Sovereign's passage.